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the new mfcc · 2026 ta' qali · malta
malta's next
stage.
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71,000sqm
6industries
365days
the new mfcc malta's
next
MFCC concert evening — the stage, the audience, the sunset arrival
ta' qalimalta
stage.
a joint venture between greatt · tumas group · corinthia

Welcome to Malta's first and only Entertainment City. From stage to screen. From idea to audience. A 71,000sqm destination where live entertainment, film, television, music, digital production, hospitality, logistics, and public life come together in one connected ecosystem.

ta' qali
malta · 2026
a clarification malta's first entertainment city

not a venue.
not a hall.
not a fairground.

malta's first entertainment city.

A venue hosts events.
An Entertainment City creates an ecosystem.
A venue opens when something is booked.
An Entertainment City operates year-round.
A venue serves audiences.
An Entertainment City serves audiences, artists, producers, crews, brands, broadcasters, businesses, tourists, and the creative economy.
the city, in five readings
a city of performance. a city of production. a city of audiences. a city of creators. a city of opportunity.
01 06
the components
the new mfcc
the new mfccmalta's
next
stage.
the stage — concert spectacle, the arena at full house
the studio — sound stages 05 and 06, daytime entry
the edit — cinematic worlds, golden hour
the engine — production load-in, crew and gear
the office — the curved facade, golden light
the district — the food concourse, between acts
01· 06
02· 06
03· 06
04· 06
05· 06
06· 06
the stage
live performance · the arena
35° 53′ 42″ N · 14° 25′ 15″ E ta' qali · malta
the stage — concert spectacle, the arena at full house
01 / 06

the stage.

the headline night 35°53'42″N · 14°25'15″E
the studio — sound stages 05 and 06
02 / 06

the studio.

sound stages, film and tv 35°53'42″N · 14°25'15″E
the edit — post-production, where film is shaped
03 / 06

the edit.

post-production, cinematic worlds 35°53'42″N · 14°25'15″E
the engine — workshops and production loading
04 / 06

the engine.

workshops, fabrication, back of house 35°53'42″N · 14°25'15″E
the office — creative work, by day
05 / 06

the office.

creative work, by day 35°53'42″N · 14°25'15″E
the district — public realm, between acts
06 / 06

the district.

food, public realm, between acts 35°53'42″N · 14°25'15″E
the proposition

the arena is the heart.
the city is the story.

At the centre sits a state-of-the-art multipurpose arena. Around it, an entire Entertainment City takes shape — sound stages, recording studios, post-production suites, rehearsal rooms, production offices, fabrication workshops, hospitality, and public realm.

the programme · what the city hosts one room, many evenings

one stage, many lives.

Same ground. Different evenings. The international concert. The championship fight. The fashion week. The home expo. The panto. The corporate gala. Each event hosted on the same site that, elsewhere, would require five different buildings.

services & programme a single connected ground
i — vi

everything the industry needs. connected in one place.

A complete creative infrastructure: sound stages, recording studios, post-production suites, rehearsal rooms, production offices, fabrication workshops, logistics, hospitality, parking, and public realm — held together as one Entertainment City.

live · the arena
the arena.the heart of the city
aerial view of the studio quarter
ii.

sound stages and studios.

Purpose-built sound stages and recording studios. The productive interior of the city, working between events.

detail →
iii.

post-production suites.

Editing, mixing, colour, finishing. The rooms where the work made on stage becomes the work that travels.

detail →
production crew loading in
iv.

workshops and fabrication.

Prop-making, fabrication, storage, logistics, technical infrastructure. The engine the audience never sees.

detail →
v.

creative offices and rehearsal.

Working space for resident agencies, production companies, and creative teams. The city's daily population.

detail →
night catering, copper letters
vi.

hospitality and public realm.

Restaurants, leisure, public spaces, parking. The district that stays open before the doors and after the lights.

detail →
the film · the walkthrough a film, in motion

the entertainment city, a walkthrough.

A five-minute film moving through the new MFCC — from the arrival concourse, past the soundstages, through the production halls, into the headline arena. The site, the spaces, and the lives held within them.

duration 5:19
format a walkthrough
year 2026
a film for the new mfcc
the choreography from idea, to audience

the city, as a score.
six modes, every day.

From stage to screen. From idea to audience. On any given day, six kinds of work share the ground. The site is busy because the calendar is layered, not because the headline event arrived.

i. idea
a brief, a script.

writers' rooms, development meetings, agency briefs. the first work of any production, before the lights are on.

ii. development
the rehearsal room.

rehearsal rooms, workshop tables, read-throughs, prototype sessions. the work that prepares the work.

iii. production
cameras, crew, stage.

the sound stages, the arena floor, the recording studios. cameras rolling, instruments playing, crews working at scale.

iv. post-production
the edit room.

cutting rooms, sound mix, grading suites, finishing. the part of a production the audience never sees but always notices.

v. performance
the audience arrives.

the arena's headline night. the cinema premiere. the streamed launch. the work meets its audience.

vi. afterlife
the work travels.

broadcasts, festivals, distribution, archive. the work leaves malta and returns to it as economic gravity.

the difference between a venue and a city. also, quietly, the difference between an event economy and an industry.

the accounting · spaces, measured by building, by level, in square metres

the spaces, measured.

The key buildings of the Entertainment City, set out by level. Three discrete schedules: the production building, the main soundstages, and the secondary soundstage cluster. Areas in square metres, gross internal.

The numbers behind the narrative — where the work is made, where the audiences pass through, and where the city earns its hours.

ref · schedule of accommodation · revision 01
building · a

the production building.

Offices, multipurpose hall, workshop, and a soundstage mezzanine. The administrative and rehearsal heart of the city.

01level one
officesspread on three floors
2,160
multipurpose hall
1,951
workshop / boh
200
02level two
officesspread on three floors
266
multipurpose hall
1,951
workshop / boh
200
soundstage mezzanine
1,028
services
534
building · b

the main soundstages.

Four soundstages on one level, anchored by a major stage at five thousand square metres. The international-scale production volume.

00level zero
soundstage 1
2,084
soundstage 2anchor stage
5,033
soundstage 3
2,084
soundstage 4
2,084
total soundstages
11,285
multipurpose piazzaindoor
2,131
outdoor piazza
4,429
workshop / boh
735
building · c

the secondary cluster.

Four soundstages at uniform scale, paired with two multipurpose spaces and a major public piazza. The flexible volume for music, television, and trade.

soundstages
soundstage 1
2,159
soundstage 2
2,159
soundstage 3
2,159
soundstage 4
2,159
multipurpose spaces
multipurpose 1
1,083
multipurpose 2
1,376
public realm
piazzaoutdoor public realm
10,858

All areas are indicative and gross internal where not otherwise noted. The schedule is subject to detailed design and statutory approval. Building names and grouping shown here for narrative clarity — final nomenclature to be confirmed with the client team.

11 / 11 — closing the new mfcc

malta is ready
for its next stage.

the new mfcc is where entertainment is created, produced, performed, experienced, and exported. an entertainment city for malta, and the mediterranean.
a joint venture between
watch the walkthrough 5:19
design by carlo schembri · architecture&bold · valletta · 2026 Carlo Schembri & bold